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BOXX APEXX 4 – WORLD’S FASTEST WORKSTATION

  • On March 30, 2017
PUSH THE BOUNDARIES OF PERFORMANCE WITH THE  WORLD’S FASTEST  WORKSTATION No one pushes the boundaries of desktop workstation performance like BOXX. Introducing APEXX 4 6103, the fastest workstation we’ve ever built, featuring the new, “Kaby Lake” Intel Core i7 (overclocked to an unprecedented 4.9 GHz) and up to four NVIDIA Quadro, Tesla, or AMD RadeonPro […]
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V-Ray 3.5 for Maya Release & Webinar

  • On March 29, 2017
Powerful Rendering For Artists – V-Ray 3.5 for Maya Now in V-Ray 3.5 for Maya — Faster rendering, more responsive look development, and added realism for VFX and animation projects. Major GPU rendering improvements are included in the update as well, with support for a wider range of production features. What’s new in V-Ray 3.5 […]
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Boxx for Arnold

  • On March 28, 2017
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide. LOCAL RENDERING Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill, and […]
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BorisFX announces Sapphire Units

  • On March 27, 2017
Sapphire Units Have Arrived! For the first time in Sapphire’s 20+ year history, the legendary Sapphire toolset by BorisFX will be offered as eight individual Sapphire Units. Designed for individual artists, editors, and compositors, Sapphire Units break down the most popular filters into essential categories, allowing for greater pricing flexibility. Included below are short descriptions […]
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NVIDIA and Bosch Announce AI Self-Driving Car Computer

  • On March 26, 2017
Bosch, the world’s largest automotive supplier, provided a massive stage today for NVIDIA CEO Jen-Hsun Huang to showcase their new AI platform for self-driving cars. Speaking in the heart of Berlin to several thousand attendees at Bosch Connected World — an annual conference dedicated to the Internet of Things — Huang detailed how deep learning […]
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