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NVidia’s Quadro Series with Pascal

  • Posted by mediasys
  • On March 5, 2017
  • 0 Comments
Design, Render and Experience VR with Quadro PASCAL NVIDIA brings you their Quadro cards to meet your needs, whether you need massive horsepower for complex designs, demanding simulations, photoreal rendering or Virtual Reality. Fueled by NVIDIA Pascal, NVIDIA’s most powerful GPU architecture ever, the new Quadro GPUs bring a whole new level of performance and innovative […]
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NVidia Quadro P5000 and P6000 in BOXX Workstations

  • Posted by mediasys
  • On November 29, 2016
  • 0 Comments
BOXX recently announced the availability of NVidia’s Quadro P5000 and P6000 GPUs powered by the all new Pascal GPU technology in their very own APEXX workstations. Whether you’re developing revolutionary products, telling spectacularly vivid visual stories, designing groundbreaking architecture, or creating the most lifelike, immersive virtual experiences, BOXX workstations powered by NVIDIA Quadro gives you the performance to do it […]
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Nvidia at Siggraph 2016

  • Posted by mediasys
  • On October 6, 2016
  • 0 Comments
  • AI, Alexander Reshetov, API, artificial intelligence, Cem Cebenoyan, DesignWorks, Dev Tech, digital signage, Dirk Van Gelder, Doug Traill, Film Production, GeForce, GPU, graphics, immersive, Infinite Resolution Image, Jaakko Lehtinen, Jan Jordan, Jeffrey Kiel, Lutz Kettner, Mark Kilgard, Nvidia, OpenGL, OptiX, Parametric Texture Synthesis, Physically Based Materials, Pixar, Pol Jeremias, Quadro, Real-Time Graphics, rendering, Siggraph 2016, Steven Parker, Tegra, Textures, Thomas True, tools, Video Processing, virtual reality, visual computing, Visualization, VR room, VRWorks
The World Leader in Visual Computing Siggraph 2016 | July 24 | Anaheim, CA This year at SIGGRAPH in Anaheim, NVIDIA developers and engineers showcased the most vital work in visual computing today–including graphics, artificial intelligence, virtual reality, and visualization. SIG1601: Rendering Faster and Better with VRWorks Cem Cebenoyan (Dev Tech, NVIDIA) -This talk will […]
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