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Changing the Face of Product and Architectural Design

  • On November 7, 2016
On-Demand Webinar:

Changing the Face of Product and Architectural Design

Rendering has been a game changer in the Product Design process that evolves throughout development to speed concept approvals, identify design problems, and promote products. In this webinar, they will discuss how industries use advanced graphics tools and techniques to optimize challenging projects and demonstrate NVIDIA’s latest advanced rendering offerings – from the latest Iray plug-ins and their new VR output to the new mental ray for Maya, now coming directly from NVIDIA.

NVIDIA is the World Leader in GPU-Accelerated Computing. They specialize in products and platforms for the large, growing markets of gaming, professional visualization, data center, and automotive. Their creations are loved by the most demanding computer users in the world – gamers, designers, and scientists. And their work is at the center of the most consequential mega-trends in technology — virtual reality, artificial intelligence, and self-driving cars. Beginning as a standard PC graphics chip company, NVIDIA has transformed into a specialized platform company that targets four very large markets — Gaming, Professional Visualization, Datacenter and Auto — where visual computing is essential and deeply valued. They are singularly focused on the field of visual computing with the ability to deliver our value through PC, mobile and cloud architectures. They are vertically integrated and bring together GPUs, system software, algorithms, systems and services to create unique value for the markets we serve.


Watch this on-demand panel discussion with NVIDIA on the key rendering technologies that help every design decision from start to finish here.

Watch the On-Demand Webinar

Key takeaways:

  1. Introduction to NVIDIA rendering offerings: Iray plug-in and mental ray
  2. How NVIDIA rendering technologies deliver results reflecting real-world behavior
  3. Live demo: 3dsMax, Maya, mental ray in Maya
  4. Live Q&A session

Presented By:

Phillip Miller
Product Management Lead, NVIDIA
Phillip Miller leads NVIDIA’s product management team producing commercial rendering products. He has +20 years’ experience in guiding industry-leading tools for creative professionals at Autodesk, Adobe and NVIDIA. He is also a registered architect and best-selling author on 3D modeling, animation, rendering.
Source – NVIDIA


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