Phoenix FD 4 — out now
Now featuring thinking Particles integration, new tuners, active bodies...and more!
Float your objects over pools or wash them away in floods with basic rigid body simulation for Phoenix liquids.
NEW VOXEL AND PARTICLE TUNERS
Change each voxel and particle's properties during simulation, and use customizable conditions to delete particles.
Added Phoenix operators for thinkingParticles, and options to emit fluid via Phoenix sources from thinkingParticles geometries.
Transport texture coordinates along fluids during simulation and use them for advanced render-time effects.
STANDALONE CACHE PREVIEW TOOL
Load AUR, VDB and F3D cache files, preview them and save image sequences.