MediaSys - We integrate, you create!

V-Ray 3.5 for Maya Release & Webinar

  • Posted by mediasys
  • On March 29, 2017
  • 0 Comments
  • Chaosgroup, Maya, V-Ray 3.5
Powerful Rendering For Artists – V-Ray 3.5 for Maya Now in V-Ray 3.5 for Maya — Faster rendering, more responsive look development, and added realism for VFX and animation projects. Major GPU rendering improvements are included in the update as well, with support for a wider range of production features. What’s new in V-Ray 3.5 […]
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Boxx with NVidia for Virtual Reality (VR)

  • Posted by mediasys
  • On November 6, 2016
  • 0 Comments
  • 3dsMax, APEXX 2 2402, APEXX 2 3402, APEXX 4 7404, APEXX 5 8904, Autodesk, Boxx, Chaosgroup, GPU, Intel Xeon, Maya, Nvidia, Quadro, RT, V-Ray, virtual reality, VR, VRWorks
NVidia Quadro VR – As Real as it gets…!!! High-end graphics capability is essential for a seamless VR experience. For professional VR experiences, frame rates need to be up to 90 FPS, handle large complex 3D assets and maintain rock solid reliability. Boxx‘s collaboration with NVidia has revolutionized the VR content creation market. Artists are […]
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ChaosGroup’s VRScans

  • Posted by mediasys
  • On October 27, 2016
  • 0 Comments
  • 3d visualization, bidirectional texture functions, Blinn, BRDF, BTF, Car Paints, Chaosgroup, hardware-based scanning, Holographic, Library, Material, Phong, photoreal, Physically Accurate, Reflective, Scanning, Seamlessly Tileable, Service, texture data, texture maps, V-Ray, VRayScannedMtl, VRScans, Ward
Photoreal Material Scanning Service & Library ChaosGroup‘s VRscans or VRayScannedMtl is a combination of a hardware-based scanning system and a software-based rendering plugin that work together to easily create material properties for creating realistic renderings without the usual workflow of texture maps and tweaking shader settings. This enables a high level of accuracy for visualizing […]
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V-Ray for SketchUp

  • Posted by mediasys
  • On October 4, 2016
  • 0 Comments
  • 3dsMax, Accurate lights, Architects, Chaosgroup, Designers, Distributed rendering, Environment lighting, Global illumination, high-quality, high-resolution, interior, lighting, lights, materials, Maya, photoreal, Physical materials, Physical sun & sky, Professional Rendering, Real-world cameras, render, render engine, rendering, shading, SketchUp, tools, V-Ray
Professional Rendering For Architects & Designers In recent times SketchUp has become the go-to software for creating quick 3D models that is easy to learn and incredibly fun to use. Keeping up with the requirements of the industry, ChaosGroup released a version of their multi-award winning render engine V-Ray for the hugely popular SketchUp. This […]
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Fluid Dynamics For Artists – PhoenixFD 3.0 for 3ds Max

  • Posted by mediasys
  • On September 18, 2016
  • 0 Comments
  • 3D artists, 3ds Max, Accurate viewport preview, Alembic, Cascade Simulations, Chaosgroup, Custom Emission Sources, Fast volume rendering, fire, Flip solver, fluid dynamics, Improved fire & smoke solver, Infinite Ocean, Interactive Simulations, Krakatoa, liquids, Mesh & Particles IO, mist, New forces, Ocean & Beach Waves, ocean waves, OpenVDB, Optimized Rendering, Particles, phoenixFD 3.0, Quick presets, Refine Existing Simulations, Simulate, Simulation Retiming, smoke, splashes, spray, Stoke MX, Turbulence, V-Ray, Vorticity
PhoenixFD 3.0 for 3ds Max PhoenixFD is ChaosGroup‘s all-in-one solution for fluid dynamics. It allows you to Simulate fire, smoke, liquids, ocean waves, splashes, spray, mist and more. It is built for 3D artists who want to create dynamic FX using quick presets, fast setup and intuitive controls. It can be previewed and rendered interactively […]
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