MediaSys - We integrate, you create!

Changing the Face of Product and Architectural Design

  • Posted by mediasys
  • On November 7, 2016
  • 0 Comments
  • 3d Modeling, 3dsMax, Adobe, Animation, Architectural Design, artificial intelligence, Autodesk, Automotive, cloud, Computing, Datacenter, Designers, gamers, gaming, GPU accelerated, Iray plug-in, Maya, Mental Ray, mobile, Nvidia, PC, Phillip Miller, product design, Professional Visualization, rendering, scientists, self-driving cars, virtual reality, visual computing, VR
On-Demand Webinar: Changing the Face of Product and Architectural Design Rendering has been a game changer in the Product Design process that evolves throughout development to speed concept approvals, identify design problems, and promote products. In this webinar, they will discuss how industries use advanced graphics tools and techniques to optimize challenging projects and demonstrate […]
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Boxx with NVidia for Virtual Reality (VR)

  • Posted by mediasys
  • On November 6, 2016
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  • 3dsMax, APEXX 2 2402, APEXX 2 3402, APEXX 4 7404, APEXX 5 8904, Autodesk, Boxx, Chaosgroup, GPU, Intel Xeon, Maya, Nvidia, Quadro, RT, V-Ray, virtual reality, VR, VRWorks
NVidia Quadro VR – As Real as it gets…!!! High-end graphics capability is essential for a seamless VR experience. For professional VR experiences, frame rates need to be up to 90 FPS, handle large complex 3D assets and maintain rock solid reliability. Boxx‘s collaboration with NVidia has revolutionized the VR content creation market. Artists are […]
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V-Ray for SketchUp

  • Posted by mediasys
  • On October 4, 2016
  • 0 Comments
  • 3dsMax, Accurate lights, Architects, Chaosgroup, Designers, Distributed rendering, Environment lighting, Global illumination, high-quality, high-resolution, interior, lighting, lights, materials, Maya, photoreal, Physical materials, Physical sun & sky, Professional Rendering, Real-world cameras, render, render engine, rendering, shading, SketchUp, tools, V-Ray
Professional Rendering For Architects & Designers In recent times SketchUp has become the go-to software for creating quick 3D models that is easy to learn and incredibly fun to use. Keeping up with the requirements of the industry, ChaosGroup released a version of their multi-award winning render engine V-Ray for the hugely popular SketchUp. This […]
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Boxx for Media and Entertainment

  • Posted by mediasys
  • On October 3, 2016
  • 0 Comments
  • 3ds Max, Adobe, Animation, Arnold, Autodesk, Black Magic Design, Boxx, Chaos Group, Cinema 4D, CPU rendering, Creative Cloud, Custom Workstations, DaVinci Resolve, GPU rendering, M & E applications, Maxon, Maya, Media and Entertainment, modeling, Octane Render, Otoy, overclocked, rendering solutions, SolidAngle, V-Ray
Custom Workstations for Media and Entertainment Boxx Technologies have come up with a range of custom workstations engineered to accelerate Media & Entertainment content creation and rendering tasks. They have specific solutions for 3ds Max, Maya, V-Ray and other M & E applications. Arnold Renderer from SolidAngle Originally co-developed with Sony Pictures Imageworks and now […]
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RealFlow Fluids Inside Cinema 4D

  • Posted by mediasys
  • On September 26, 2016
  • 0 Comments
  • 3D platforms, 3dsMax, C4D materials, C4D Mograph, C4D splines, Cinema 4D, Crown splashes, CUDA, Dyverso solver, emission masks, fluid simulation, Fluids, GPU accelerated, Houdini, Lightwave, Maya, meshing, Nextlimit, OpenCL, OpenVDB library, Particle-Object Interaction, RealFlow, Softimage, WetMaps
RealFlow Fluids Inside Cinema 4D Nextlimit‘s RealFlow is a hugely popular industry-standard, out-of-the-box fluid simulation software. It is fast and easy to use and compatible with ALL major 3D platforms like Cinema 4D, Lightwave, 3dsMax, Maya, Softimage, Houdini. RealFlow recently got integrated into Cinema 4D and gives us the best in fluid simulation, directly inside […]
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