Many leading companies in the film, television, advertising and gaming industries rely on 3D animation softwares to create captivating digital content. In today’s world where consumer expectations rise rapidly with tight budgets and deadlines, a structured production pipeline is essential for pre-visualization, virtual movie-making, visual effects, game design, etc. Animation tools like 3dsMax, Maya, Rhinoceros, Realflow, Cinema4D and ZBrush are also used for: 3D modeling – Sculpting – Texturing – Animation – Simulation and Rendering.

Autodesk makes software for people who make things. If you’ve ever driven a high-performance car, admired a towering skyscraper, used a smartphone, or watched a great film, chances are you’ve experienced what millions of Autodesk customers are doing with our software.

The world's most creative people use the world's most versatile 3-D modeler. Quickly develop designs and communicate with clients, colleagues, and collaborators.

Next Limit specializes in the development of innovative software products that support physical simulation & visualization activities in the fields of engineering, visual effects, architecture & design


E-on software is the leading developer of solutions for the creation, animation, rendering & integration of natural 3D environments . E-on software products are used worldwide by the film, television, architecture, game, science, etc.

ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting

Massive is the leading software for crowd related visual effects and autonomous character animation. Massive Software was created to bring this technology to film and television productions around the world.